Natsume’s booth featured mostly DS titles at this year’s E3 and Lufia: Curse of the Sinistrals was one of the games they had to showcase. Lufia: Curse of the Sinistrals marks the return of a beloved Japanese RPG series that was first seen on the Super Nintendo, Gameboy Color, and GameBoy Advance in the early 90s-00s. Lufia: Curse of the Sinistrals is not a sequel but a reimagining of Lufia II: Rise of the Sinistrals, which appeared on the SNES in 1993. The features new characters and a modified story. The biggest difference in this iteration is that it is an action-RPG as opposed to a turn-based combat system. The game utilizes both screens of the DS – the bottom touch screen being used as your map and character screen. You can have up to 6 characters in your party and you can switch to any of them on the fly. You will need to use all of the characters as each one possesses a skill you may need to get to an item or a particular area. Some of the boss battles will utilize BOTH the top and bottom screen to show the epic action of the game.
The game is currently undergoing localization so at E3 it was not yet determined whether the game would feature Japanese voice acting with English subtitles or English voice acting. Hopefully we can have both, but there will be space limitations on the DS cartridge.
The game looks gorgeous – I am always taken aback by the power of the DS and some of the graphic output it is able to put out.
This game looks like it will be great for fans of the original series as well as a warm welcome to those new to the series.
Lufia: Curse of the Sinistrals is due in the Q3 of 2010 for the Nintendo DS.













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